Cooking Daddy — Unity Game Design
1st-person cooking simulation (prototype)


Cooking Daddy is a first-person cooking simulation game where players follow step-by-step instructions from the character "Cooking Daddy" to recreate a recipe and complete the level. While the prototype is non-functional in terms of cooking mechanics, it features a fully designed 3D environment where users can freely explore the kitchen space and move the player character.

My Role:
I served as project lead, overseeing the concept, environment design, and overall game structure from start to finish. I collaborated closely with a small team of creatives who provided 3D assets, UI elements, and character designs, which I integrated into the level layout and Unity environment.

In addition to level design, I created the game’s main menu interface, designing and building functional UI buttons to navigate the prototype. This work included layout planning, visual styling, and user interaction setup—making it a key introduction to UX/UI design within a game development context.